Recorded with the riot at our nation’s Capitol fresh on...Read More
In Episode 4 of Thunken Philosofers, we have a conversation about video games. We go over what video games have meant to us, their role in society, and where we think they might be going.
Brief History of Video Games
The first game system designed for commercial home use – the “Brown Box,” in 1967. The “Brown Box” was a vacuum tube-circuit that could be connected to a television set and allowed two users to control cubes that chased each other on the screen. The “Brown Box” could be programmed to play a variety of games, including ping pong, checkers and four sports games.
The “Brown Box” was licensed to Magnavox, which released the system as the Magnavox Odyssey in 1972. It preceded Atari by a few months, which is often mistakenly thought of as the first games console.
1970s – Roots of multiplayer in chain restaurants around the US. The first example of players competing on separate screens came in 1973 with “Empire” — a strategic turn-based game for up to eight players — which was created for the PLATO network system. (Programmed Logic for Automatic Teaching Operation)
Too many gaming consoles, and too few interesting, engaging new games to play on them, eventually led to the 1983 North American video games crash
Fifth generation game consoles began bringing back popularity in the 90’s with The Playstation (1995) and the Nintendo 64 (1996)
Multiplayer gaming over networks “LAN Parties” took over in the 90’s with Pathway to Darkness (1993). LAN – Local Area Network
Microsoft entered industry in 2001 with the release of the Xbox and exclusive games such as Halo: Combat Evolved
Online video gaming became possible with the internet by the late 90’s and common features by the early 2000’s
2003 – Valve launches their PC gaming service called Steam as a digital video game distribution service
2007 – Smartphones and app stores hit the market – gaming goes mobile
2016 – At least 230 companies are developing Virtual Reality related products and VR games are already on the market
Future of Gaming
Are VR games the future of the industry or just a part of the pie?
Where are consoles going to go from here?
They won’t ever be able to keep up with PC’s but will they still be a vital part of the industry?
What’s the future look like for narrative driven games when free to play games are becoming more popular?
- The History Of Gaming: An Evolving Community
- Home Video Games Consoles Timeline
- The 10 Biggest Changes of the Last 10 Years in Video Games
- 5 facts about Americans and video games
- Gaming Disorder – World Health Organization
- You won’t find the new pop stars in movies. You’ll find them on Twitch.
- Video Games Aren’t Why Shootings Happen. Politicians Still Blame Them.
- Can Video Games Actually Teach Kids Empathy? New Study Says Yes
- Virtual reality – Wikipedia